Altered States

As in many other RPG games, Middens features various state alterations, both negative and beneficial. These altered states have different effects in the affected character's statistics and last a certain number of turns each. They can be applied with certain spells or by using Vermis.

Lichen
Lichen saps your vitality weakening your health gradually. It manifests as a rotating pattern.

Daze
Daze ails your aim spoiling your chances of landing attacks. It manifests as a bright, white eyeball.

Ennui
Ennui depresses your emotions and slows your actions down considerably. It manifests as an orange microorganism with multiple appendages and a blue aura surrounding it.

Palsy
Palsy restricts your movement preventing you from making any actions. It manifests as a red and yellow wave.

Muffle
Muffle seals off your higher abilities limiting you to general attacks. It manifests as a smiling mouth.

Gaunt
Gaunt quarters your total strenght halving the damage of your attacks. It manifests as an animal's skull.

Fuddle
Fuddle disorients its hosts predisposing them to injure themselves in confusion. It manifests as a halo with circling, yellow objects.

Squiff
Squiff capsizes your intellect weening all the strenght from your mental offense. It manifests as various round, orange objects.

Agro
Agro heightens its hosts' attack power. It manifests as multiple reddish blots.

Dart
Dart improves your overall speed. It manifests as multiple blue rectangles.

Forbear
Forbear improves your resilience to mental attacks. It manifests as a crown.

Occlude
Occlude draws a bubble around its host deflecting a portion of physical damage. It manifests as a key.