Terminologies

This is a list of words and terminologies used in Middens and Gingiva.

Parameters
Parameters is a set of stats or attributes to determine one character's growth during battle. Stats are represented by numbers and are represent a character's physical, mental, and metaphysical capabilities. Parameters vary per character, ensuring the each has different stats of each other. As each character levels up, their stats are increased based in their respective parameter.
 * HP - Dubbed as Pulse in Middens and Vim in Gingiva. Determines on how long a character can withstand hits and attacks from their foes. Should the Time Nomad (in Middens) or all of the party members (in Gingiva) perish in combat, it is Game Over.
 * SP - Dubbed as Nerve in Middens and Verve in Gingiva. Internal power energies used to perform various techniques. Such techniques cannot be performed if it doesn't have enough sufficient Nerve/Verve.
 * STR - Dubbed as Force in Middens. Calculates in the power of a combatant, with the damaged based in their strength and their enemy's defense.
 * DEX - Dubbed as Aim in Middens. Calculates on the success rate of a combatant's attacks. Lower Aim would mean less chance and success of landing a hit.
 * AGI - Dubbed as Dodge in Middens. Calculates on how a combatant will response to an enemy's attack, allowing them to evade and attack them with ease.
 * INT - Dubbed as Wit in Middens. Mental power that allows them to use techniques and skills with greater control, making them more powerful.
 * ATK - Dubbed as Bang in Middens.
 * PDEF - Dubbed as Body in Middens.
 * MDEF - Dubbed as Soul in Middens.
 * EVA - Unchanged. Shortened of Evasion. Calculates on how fast a combatant is in moving away from the attacks.

Equipment

 * Weapon - Unchanged.
 * Shield - Dubbed as Field in Middens.
 * Head Armor - Dubbed as Crown in Middens.
 * Body Armor - Dubbed as Corpus in Middens.
 * Accessory - Dubbed as Curio in Middens.

Combat

 * Attack - Dubbed as Trigger in Middens. Attacks one foe at a time.
 * Skill - Dubbed as Prowess in Middens. Pull out techniques and tricks from your sleeves to your battle's advantage.
 * Defend - Dubbed as Brace in Middens. Defend one's self from incoming enemy attacks.
 * Item - Dubbed as Pocket in Middens. Pull out trinkets from your compartments to heal yourself or allies or damage enemies.
 * Equip - Dubbed as Fit in Middens.

Others

 * Currency - Dubbed as Nothings in Middens. Currency is not used in Gingiva.
 * Item - Dubbed as Pocket in Middens.
 * New Game - Dubbed as O in Middens.
 * Continue - Dubbed as +++ in Middens.
 * Quit/Exit - Dubbed as X in Middens.